Connect 4 Online

Connect 4 Online
7x6 8x7 8x8 9x7 9x9
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Connect 4 is a strategy game played by children and adults in 1974. It quickly became a top-rated game due to its easy rules and various strategies players may use to win. Connect 4 is an excellent game to work your children's brain cells.

Connect 4 online rules

Connect 4 is a turn-based 2-player game played on a 7x6 board. Each player places their checkers from the lowest row until the highest one. The goal is to align four checkers horizontally, vertically, or diagonally.

Connect 4 multiplayer

If you want to play with a group, you can organize a private tournament invite up to 512 players. It's the perfect tool for virtual team building, schools, or groups of friends.

Giant Connect 4

On, you can play on large Connect 4 boards with different configurations such as 7x6 (classic), 8x7, 8x8, 9x7, and 9x9. The more giant the board is, the more challenge there is.

Similar games

Players that enjoy playing Connect 4 might also like Gomoku, increasing the challenge with a giant board and 5 pieces to connect. If you seek a more straightforward game, you can go for Tic-Tac-Toe, a 3x3 row game.

If you're looking for colorful explosions, try our Battleship game, which extends the classic version with 4 weapons.

Strategies and tactics to win at Connect 4 online

At the start of the game

Try to place a maximum of checkers in the middle column to maximize the possibilities of aligning 4 checkers in the following turns. This tactic prevents your opponent from doing the same while using the column.

The double line

A straightforward way of trapping your opponent at Connect 4 is to create a winning double line. The idea is to have two lines that lack one checker to have a line of 4. Try to compel them to make a move that would lead to you being able to align a line of 4 at the next turn.

How to beat a novice

When opening the game try to align three checkers on the lowest line. If your opponent is not paying attention, you can choose between reacting on the left or right. In whichever case, you win the game!

Blocking columns

The idea is to block columns so that whenever your opponent places a checker or pieces of discs on a row or a column, you would win at the next turn. The goal is to lead your opponent into unwanted moves, which enable you the freedom of developing traps for the next steps.